Hi Laurens, thanks a lot for the changes to my code and the X11 implementation.
While we are at it, do you have any good idea to implement the wglResetFrameCountNV and keep wglQueryFrameCountNV and osg::FrameStamp (Frame counter) in sync? Groetjes :-) Marius @Torben: Enjoy, hope it is helpful and regards. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=38523#38523 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
