Thanks, fix now merged and submitted to svn/trunk.
On Thu, Apr 14, 2011 at 1:23 PM, Cedric Pinson <[email protected]> wrote: > Hi, > > I have tried some model that produces crashes in the dae plugin because > of empty node: > > if (GetFloat4Param(cot->getParam()->getRef(), f4)) {...} > > in the model I have tested cot->getParam()->getRef() return 0x0 and make > it crahes inside GetFloat4Param. > > I have added a test before calling GetFloat4Param > if (cot->getParam()->getRef() != 0 && > GetFloat4Param(cot->getParam()->getRef(), f4)) {...} > > > Cheers, > Cedric > > > -- > Provide OpenGL, WebGL and OpenSceneGraph services > +33 659 598 614 Cedric Pinson mailto:[email protected] > http://plopbyte.com > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
