Thanks Sukender, change now merged and submitted to svn/trunk.
On Mon, May 9, 2011 at 2:24 PM, Sukender <[email protected]> wrote: > Hi Robert, > > Here is a tiny fix which adds missing virtual methods in > osgUtil::TransformAttributeFunctor, to handle Vec3d. > Latest trunk. > > Sukender > PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
