Thanks Dietmar, good catch, fix now merged and submitted to svn/trunk.
On Mon, May 23, 2011 at 4:50 PM, Dietmar Funck <[email protected]> wrote: > Hi, > I've noticed an issue when writing arrays of type Vec2D and Vec3D to a .osgb > file. A number is written to the output stream to identify the array type. In > case of Vec2D and Vec3D arrays Vec4D is written as array type - I guess this > is a copy and paste mistake. > Writing the correct array types fixes the issue - in my case it fixes writing > and afterwards reading geometry instances. > > Best regards, > Dietmar Funck > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=39634#39634 > > > > > Attachments: > http://forum.openscenegraph.org//files/outputstream_725.cpp > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
