Thanks Dietmar, good catch, fix now merged and submitted to svn/trunk.

On Mon, May 23, 2011 at 4:50 PM, Dietmar Funck
<[email protected]> wrote:
> Hi,
> I've noticed an issue when writing arrays of type Vec2D and Vec3D to a .osgb 
> file. A number is written to the output stream to identify the array type. In 
> case of Vec2D and Vec3D arrays Vec4D is written as array type - I guess this 
> is a copy and paste mistake.
> Writing the correct array types fixes the issue - in my case it fixes writing 
> and afterwards reading geometry instances.
>
> Best regards,
> Dietmar Funck
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=39634#39634
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/outputstream_725.cpp
>
>
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