Works well.

2011/6/17 Robert Osfield <[email protected]>

> Thanks Jorge, I've just reviewed your change and what I have gone for
> is commenting out the whole block where the glDrawBuffer/glReadBuffers
> is called as the whole block is pointless for GLES1/GLES2 until they
> get an extension supporting multiple rendering targets.  Could you
> please do an svn update and let me know if me version works fine.
> Cheers, Robert.
>
> On Fri, Jun 17, 2011 at 9:31 AM, Jorge Izquierdo Ciges
> <[email protected]> wrote:
> > Here it is. Robert please, remember it's a "quick fix" for GLES, This
> only
> > axes the functions to compile. (As it's done in the rest of the file)
> >
> > 2011/6/17 Robert Osfield <[email protected]>
> >>
> >> Hi Jorge,
> >>
> >> On Fri, Jun 17, 2011 at 8:47 AM, Jorge Izquierdo Ciges
> >> <[email protected]> wrote:
> >> > Line 1009 and 1010 have Read/Write buffer withouth a #ifndef.
> >>
> >> Could you modify the file and post me the changes as I don't have a
> >> GLES install to test against right now.
> >>
> >> Cheers,
> >> Robert.
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