Hi Harmut,

Could you answer the questions I posed in my previous email, I can't
merge any changes from you till I've got to the bottom of the
problems.

> I'm curious as to why this wasn't a problem in my own testing, I
> presume it's a driver specific issue.
>
>> - the defaults for EGL_<COLOR>_SIZE is 0 and can be set safely to
>> EGL_DONT_CARE
>
> But we do care what the colour and depth buffer settings are...  which
> is why I set them to a minimum of 1.  I don't understand why setting
> them to EGL_DONT_CARE would be a good thing, we want to make sure that
> the context created can do a RGB + depth buffer.
>
> I don't understand the motivation or need for this change.
>
> Could you explain?
>
> Thanks,
> Robert.
>
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