Hi Guys

Maybe not the place for a discussion but I compiled the latest trunk last week 
when fixing osgText for gles2 and GL_DEPTH_COMPONENT32_OES was not defined for 
gles2 either. 

I need to have a little search around but as far as I can tell it does not 
exist on IOS.

Odd

Cheers
Tom

PS
My current fix was just to comment it out so no submission as of yet

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