On 3/2/2012 4:14 AM, David Garcia wrote:
On Mar 2, 2012, at 11:39 , Robert Osfield wrote:
Warning: TexGen::apply(State&) - not supported.
Warning: detected OpenGL error 'invalid enumerant' at after RenderBin::draw(..)

None of the TexGen and Material state attributes are supported by core
GL3 so using these state attributes in the scene graph driving a GL3
application is inappropriate.

No idea, they appears when executing osgsimplegl3.

osgsimplegl3 doesn't make this up. It depends on what model file you specify on the command line. Try using a model that is already GL3-clean, such as osgWorks/data/teapot.osg, and the messages go away.

osgsimplegl3 is just a simple example. A real GL3 app would use a NodeVisitor to scrub the scene graph of any deprecated state.

This is really not an issue.
   -Paul
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