Hi Hartmut, On 23/03/12 20:10 , Hartmut Seichter wrote: > I have a modified version of the build system here, because I can't stand > waiting for the > magic of ndk-build. But changes are really drastic but make the cmake system > much leaner > again.
I'm curious to hear about your changes. One thing that I have been contemplating for a while was to introduce a single variable that allows switching between OS X, iOS, and iOS-Simulator; something akin to OSG_APPLE_TARGET=macosx|ios|iossimulator. This could then be used to enable/disable the various OpenGL settings and the windows system. Cheers, /ulrich _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
