Hi Robert,

Looks like I sent the wrong file, sorry about that. The changes you just
made look identical to mine.

Cheers,
Farshid



On Wed, May 22, 2013 at 6:17 AM, Robert Osfield <[email protected]>wrote:

> Hi Farshid,
>
> I couldn't spot any differences between your ShaderAttribute.cpp and
> the one in svn/trunk.  I do see all the OSG_NOTICE usage, and this was
> there for the initial dev and debug work on this class, this isn't
> really needed now so I've removed these lines entirely, and I'm
> guessing this is what you've done at your end only not sent the
> correct file through.  I've checked in a clean up ShaderAttribute.cpp,
> let me know if this is fine.
>
> Cheers,
> Robert.
>
> On 16 April 2013 20:13, Farshid Lashkari <[email protected]> wrote:
> > Hi Robert,
> >
> > The osg::ShaderAttribute class was being really noisy. I removed the
> > debugging messages from it and attached the file.
> >
> > Cheers,
> > Farshid
> >
> >
> > _______________________________________________
> > osg-submissions mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> >
> _______________________________________________
> osg-submissions mailing list
> [email protected]
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to