Hi Robert, Looks like I sent the wrong file, sorry about that. The changes you just made look identical to mine.
Cheers, Farshid On Wed, May 22, 2013 at 6:17 AM, Robert Osfield <[email protected]>wrote: > Hi Farshid, > > I couldn't spot any differences between your ShaderAttribute.cpp and > the one in svn/trunk. I do see all the OSG_NOTICE usage, and this was > there for the initial dev and debug work on this class, this isn't > really needed now so I've removed these lines entirely, and I'm > guessing this is what you've done at your end only not sent the > correct file through. I've checked in a clean up ShaderAttribute.cpp, > let me know if this is fine. > > Cheers, > Robert. > > On 16 April 2013 20:13, Farshid Lashkari <[email protected]> wrote: > > Hi Robert, > > > > The osg::ShaderAttribute class was being really noisy. I removed the > > debugging messages from it and attached the file. > > > > Cheers, > > Farshid > > > > > > _______________________________________________ > > osg-submissions mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >
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