Thanks Farshid, changes merged and submitted to svn/trunk. Could you check out svn/trunk to double check I've merged the correct changes :-)
On 5 April 2013 18:30, Farshid Lashkari <[email protected]> wrote: > Sorry, I sent the incorrect version previously. Use the attached one > instead. > > > On Fri, Apr 5, 2013 at 10:20 AM, Farshid Lashkari <[email protected]> wrote: >> >> Hi Robert, >> >> The logic for handling opacity maps in the 3ds reader seems to be >> incorrect. It checks whether the diffuse texture contains transparency, >> instead of the opacity texture. If the diffuse does not contain an alpha >> channel it outputs the warning: >> >> The plugin does not support images without alpha channel for opacity >> >> This seems to indicate that the check for alpha should be against the >> opacity map. I've attached the updated file. >> >> Cheers, >> Farshid > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
