Thanks Farshid, changes merged and submitted to svn/trunk.  Could you
check out svn/trunk to double check I've merged the correct changes
:-)

On 5 April 2013 18:30, Farshid Lashkari <[email protected]> wrote:
> Sorry, I sent the incorrect version previously. Use the attached one
> instead.
>
>
> On Fri, Apr 5, 2013 at 10:20 AM, Farshid Lashkari <[email protected]> wrote:
>>
>> Hi Robert,
>>
>> The logic for handling opacity maps in the 3ds reader seems to be
>> incorrect. It checks whether the diffuse texture contains transparency,
>> instead of the opacity texture. If the diffuse does not contain an alpha
>> channel it outputs the warning:
>>
>> The plugin does not support images without alpha channel for opacity
>>
>> This seems to indicate that the check for alpha should be against the
>> opacity map. I've attached the updated file.
>>
>> Cheers,
>> Farshid
>
>
>
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