H Christian, I've done a review of your changes but don't feel it's apprpriate to add a method as specific as removeAllCallbacks() as it adds interface with little extra functionality. A better method to introduce would be getCallbacks() which would allow one to individually remove/add callbacks as well as clear the list if one so desired. I have checked the getCallbacks() method to svn/trunk and the OSG-3.2 branch.
Robert. On 24 July 2013 12:43, Christian Ruzicka <[email protected]> wrote: > Hi, > > an osgWidget can have multiple callbacks attached to it and all this is > stored in a std::list. So adding a new callback doesn’t remove the previous > one. Attached is a small change to be able to remove all attached callbacks. > > This topic has already been discussed here: > http://forum.openscenegraph.org/viewtopic.php?p=42135#42135 > > The change was tested with OSG 3.1.9 > > Thank you! > > Cheers, > Christian > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55410#55410 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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