Hi Tom, On 26 July 2013 22:05, Jolley, Thomas P <[email protected]> wrote: > I ran across this error reading one of our older files. An iterator was > being changed inside a loop that caused a crash.
I've just done a review and initially I thought the original code was right and had to go back and look at the implementation details of DrawArrayLengths and found that my recent interpretation in the Geometry::fixDeprecatedData() assumed that the array was a glDrawElements style storage not glDrawArray length. All I can say is ooops, I got it wrong :-) Your code does look correct and is now merged with svn/trunk and the OSG-3.2 branch. I'll be making an OSG-3.2.1 release at some point in the next month or two. I won't jump right away as it's like that other issues will appear once more testing is done. Cheers, Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
