Sorry about that.

-C

On Sep 14, 2013, at 7:27 PM, Thomas Hogarth <[email protected]> wrote:

> Hi Robert 
> 
> Attached is a small build fix for PointSprite when compiling under GLES2 
> (r13788)
> 
> GL_POINT_SPRITE_OES does not exist in GLES2, instead you just draw using 
> GL_POINTS then use gl_PointSize in a vertex shader to set the size.
> 
> http://gamedev.stackexchange.com/questions/11095/opengl-es-2-0-point-sprites-size/15528#15528
> 
> Thanks
> Tom
> <PointSprite-r13788.zip>_______________________________________________
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