Thanks for the fix, now merged and submitted to svn/trunk and OSG-3.2 branch.
On 15 September 2013 01:27, Thomas Hogarth <[email protected]> wrote: > Hi Robert > > Attached is a small build fix for PointSprite when compiling under GLES2 > (r13788) > > GL_POINT_SPRITE_OES does not exist in GLES2, instead you just draw using > GL_POINTS then use gl_PointSize in a vertex shader to set the size. > > http://gamedev.stackexchange.com/questions/11095/opengl-es-2-0-point-sprites-size/15528#15528 > > Thanks > Tom > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
