Thanks for the fix, now merged and submitted to svn/trunk and OSG-3.2 branch.

On 15 September 2013 01:27, Thomas Hogarth <[email protected]> wrote:
> Hi Robert
>
> Attached is a small build fix for PointSprite when compiling under GLES2
> (r13788)
>
> GL_POINT_SPRITE_OES does not exist in GLES2, instead you just draw using
> GL_POINTS then use gl_PointSize in a vertex shader to set the size.
>
> http://gamedev.stackexchange.com/questions/11095/opengl-es-2-0-point-sprites-size/15528#15528
>
> Thanks
> Tom
>
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