Thanks Stephan, fix now merged and submitted to svn/trunk.
On 11 November 2013 07:39, Stephan Maximilian Huber < [email protected]> wrote: > Hi Robert, > > attached you’ll find the missing definition of GL_INTENSITY for OpenGL ES > to fix a compile error for iOS. > > cheers, > > Stephan > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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