Thanks Stephan, fix now merged and submitted to svn/trunk.

On 11 November 2013 07:39, Stephan Maximilian Huber <
[email protected]> wrote:

> Hi Robert,
>
> attached you’ll find the missing definition of GL_INTENSITY for OpenGL ES
> to fix a compile error for iOS.
>
> cheers,
>
> Stephan
>
>
>
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