Thanks Stephan, changes merged and submitted to svn/trunk. Should they be applied to the OSG-3.2 branch too?
On 3 November 2013 17:46, Stephan Maximilian Huber < [email protected]> wrote: > Hi Robert, > > attached you’ll find some minor ios-fixes/-enhancements > > * force _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC for IOS device + simulator as > the test does not pick the right implementation > * fixed a small compile-bug for iphone-example > * added a check to prevent multiple realization of a > GraphicsWindowIOS-object > > > cheers, > Stephan > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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