Hi Robert, I think the changes are safe for 3.2
cheers, Stephan Am 18.11.2013 um 15:12 schrieb Robert Osfield <[email protected]>: > Thanks Stephan, changes merged and submitted to svn/trunk. Should they be > applied to the OSG-3.2 branch too? > > > On 3 November 2013 17:46, Stephan Maximilian Huber > <[email protected]> wrote: > Hi Robert, > > attached you’ll find some minor ios-fixes/-enhancements > > * force _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC for IOS device + simulator as the > test does not pick the right implementation > * fixed a small compile-bug for iphone-example > * added a check to prevent multiple realization of a GraphicsWindowIOS-object > > > cheers, > Stephan > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
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