Hi Paul,

I have spent a couple of days working on CMake and a few source code
changes to make it easier to set up the OSG to build against different
OpenGL/OpenGL targets.  I would consider it work in progress as I'm
the only one to test it, and have only just checked in the changes to
svn/trunk.  I've written a post to osg-users calling for feedback so
it would best to move further discussion to that thread so others can
chip in easily.

Cheers,
Robert.
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