Hi Robert, no problem. I just don't want it to get lost.
Thanks, Tom 2014-09-22 11:11 GMT+02:00 Robert Osfield <[email protected]>: > Hi Thomas, > > When I'm tackling other complex work tasks I batch submissions work and > tackle it together rather than do flitting between submissions work and my > other work as work less efficiently when trying too multi-task too much. > > Robert. > > On 22 September 2014 10:09, Thomas Geymayer <[email protected]> wrote: >> >> Is there anything missing for applying this change? Without I get >> frequent crashes due to the out of bounds memory access... >> >> 2014-08-09 15:20 GMT+02:00 Thomas Geymayer <[email protected]>: >> > Hi, >> > >> > attached is a fixed version of Texture.cpp. assumeSizedInternalFormat >> > has contained an infinite loop and iterated over a too large range. >> > >> > Regards, >> > Tom >> > >> > -- >> > Thomas Geymayer www.tomprogs.at / C-Forum und Tutorial: www.proggen.org >> > ------------------------------------------------------------------------ >> > Institute for Computer Graphics and Vision/Graz University of Technology >> > ------------------------------- Austria -------------------------------- >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
