Hi Rui,

I have now implemented an osg::VertexAttribDivisor state attribute to wrap
up the glVertexAttribDivisor functionality.  This is a different approach
to the one you took, I have gone the route of StateAttribute as it'll be
able to handle the toggling on/off of the feature as will be required once
you mix subgraphs that use the VertexAttribDivisor and others that don't.

My changes are now checked into svn/trunk.  The submission includes wrapper
for the new class so it will be possible to read/write the attribute to
.osgb, osgt and osgx files.

I have written an example to test it yet.  I think it'd be useful to have a
new example to test it.  Perhaps alongside some of the new features that I
will be adding/checking in from others. Others are welcome to pitch in with
the example testing.

Robert.
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