Thanks Marc (and Aurélien), changes merged and submitted to svn/trunk. I
edited the new code a little to keep the placement of { consistent with the
rest of the OSG, but otherwise just merged as is. Cheers, Robert.
On 23 December 2014 at 15:22, Marc Helbling <[email protected]>
wrote:
> Hi Robert,
>
> the smoothing visitor did not handle shared arrays. It may leads to bad
> geometry arrays when a shared array is involved in the scene.
> This submission (by Aurélien Chatelain) adds shared array duplication (and
> moves the SharedArrayOptimizer declaration in MeshOptimizer to make it
> callable from the SmoothingVisitor).
>
> Cheers,
> Marc
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=62173#62173
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/smoothingvisitor_502.zip
>
>
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