Hi Philippe,


PS : throwing gesture, at least in Qt, seems harder to achieve after upfrading from 3.2.1 to latest.
No clue why...

The reason for that is probably my submission from february. Rotation by a throwing gesture was dependent on the framerate. After the fix it now rotates the same speed no matter what framerate the application is running at. See: http://forum.openscenegraph.org/viewtopic.php?t=14714
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