Thanks Philippe, fix merged and submitted to svn/trunk and OSG-3.2 branch.
On 9 June 2015 at 21:22, philippe renon <[email protected]> wrote: > > The divide by zero happens when throwing a NodeTrackerManipulator. > The infinite result trickles down and later causes NaN in culling. > > The fix was to use getThrowScale() as done everywhere else. > > Philippe. > > PS : throwing gesture, at least in Qt, seems harder to achieve after > upfrading from 3.2.1 to latest. > No clue why... > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
