Hi Robert,
> > You can override the Node::computeBound() method or use a > Node::ComputeBoundingSphereCallback for nodes where you specifically want a > different behavior than the default. > that won't work because the BoundingSphere class does not allow specifying an empty bounding sphere, or null bounding sphere, or whatever you want to call it. There is currently no way to construct a BoundingSphere that is always culled. Cheers, Jannik ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65723#65723 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
