Hi Daniel, On 26 January 2016 at 12:36, Daniel Schmid <[email protected]> wrote: > Hi Robert > > The type of prerender Cameras this submission is focusing on are indeed > cameras that are not attached to the viewer, but share the same > GraphicsContext, like the postrender-cameras in help and stats handler, that > are used for OSD. The current implementation is not capable of capturing > information about such cameras, because only viewer-related cameras are > collected. > > We have a CompositeViewer in use, but all views share a texture that is > prerendered by a common prerender camera (running on the graphicscontext). > > Hope this makes our use a little clearer...
Thanks for the clarification. I will need to ponder on the issue and how best to manage the camera specification within the Stats. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
