Hi Daniel,

On 26 January 2016 at 12:36, Daniel Schmid
<[email protected]> wrote:
> Hi Robert
>
> The type of prerender Cameras this submission is focusing on are indeed 
> cameras that are not attached to the viewer, but share the same 
> GraphicsContext, like the postrender-cameras in help and stats handler, that 
> are used for OSD. The current implementation is not capable of capturing 
> information about such cameras, because only viewer-related cameras are 
> collected.
>
> We have a CompositeViewer in use, but all views share a texture that is 
> prerendered by a common prerender camera (running on the graphicscontext).
>
> Hope this makes our use a little clearer...

Thanks for the clarification.  I will need to ponder on the issue and
how best to manage the camera specification within the Stats.

Robert.
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to