>From what I saw in Text::GlyphQuads::updateQuadIndices method, 2 bytes seem 
>enough for indices unless user tries to draw more than 16K chars all at once - 
>with a single osgText::Text::setText call.
But this is as far as I checked...

Ognjen

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http://forum.openscenegraph.org//files/text_151.cpp


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