Thanks Ognjen, change looks sound, now merged and submitted to master.  The
change in type may affect the ABI so I'm reluctant to merge it with the
OSG-3.4 branch.

On 25 February 2016 at 21:38, Ognjen Kostic <[email protected]> wrote:

> From what I saw in Text::GlyphQuads::updateQuadIndices method, 2 bytes
> seem enough for indices unless user tries to draw more than 16K chars all
> at once - with a single osgText::Text::setText call.
> But this is as far as I checked...
>
> Ognjen
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=66433#66433
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/5176_1456435863._215.
> http://forum.openscenegraph.org//files/text_151.cpp
>
>
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