Thanks Ognjen, change looks sound, now merged and submitted to master. The change in type may affect the ABI so I'm reluctant to merge it with the OSG-3.4 branch.
On 25 February 2016 at 21:38, Ognjen Kostic <[email protected]> wrote: > From what I saw in Text::GlyphQuads::updateQuadIndices method, 2 bytes > seem enough for indices unless user tries to draw more than 16K chars all > at once - with a single osgText::Text::setText call. > But this is as far as I checked... > > Ognjen > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=66433#66433 > > > > > Attachments: > http://forum.openscenegraph.org//files/5176_1456435863._215. > http://forum.openscenegraph.org//files/text_151.cpp > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >
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