HI Davide, The only thing changed was moving from using a local FindFreetype.cmae to relying upon the CMake one. Perhaps the later isn't locating the freetype headers and libs correctly.
Robert. On 24 June 2016 at 14:46, Davide Raccagni <[email protected]> wrote: > Hi All, > after last code update, I'm not still able to read TTF font file. I have the > same error from the osg examples and from my application: > > Error reading file D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf: > read error (Could not find plugin to read objects from file > "D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf".) > > To run the examples, the instructions from > http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples > has been followed. > > The osgdb_freetype.dll is available under osgPlugins-3.5.4 > > Does anything have been changed? > > Continuing the investigation, thanks in advance, > Davide > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
