Hi Robert,
that was the way it was working before with my configuration. Both
launching from console and VS2015 environment I have the same issue. This
is the reason of submission.

Thanks anyway,
Davide

Il venerdì 8 luglio 2016, Davide Raccagni <[email protected]> ha
scritto:

> Hi All,
> I've solved the issue: from now it is mandatory to set the environment
> variable:
>
>     OSG_LIBRARY_PATH=plugin folder full path
>
> in order to properly load the plugins.
>
> Regards,
> Davide
>
> Il venerdì 24 giugno 2016, Davide Raccagni <[email protected]> ha
> scritto:
>
>> Hi All,
>> after last code update, I'm not still able to read TTF font file. I have
>> the same error from the osg examples and from my application:
>>
>> Error reading file
>> D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf: read error (Could
>> not find plugin to read objects from file
>> "D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf".)
>>
>> To run the examples, the instructions from
>> http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples
>> has been followed.
>>
>> The osgdb_freetype.dll is available under osgPlugins-3.5.4
>>
>> Does anything have been changed?
>>
>> Continuing the investigation, thanks in advance,
>> Davide
>>
>
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