Hi Robert, that was the way it was working before with my configuration. Both launching from console and VS2015 environment I have the same issue. This is the reason of submission.
Thanks anyway, Davide Il venerdì 8 luglio 2016, Davide Raccagni <[email protected]> ha scritto: > Hi All, > I've solved the issue: from now it is mandatory to set the environment > variable: > > OSG_LIBRARY_PATH=plugin folder full path > > in order to properly load the plugins. > > Regards, > Davide > > Il venerdì 24 giugno 2016, Davide Raccagni <[email protected]> ha > scritto: > >> Hi All, >> after last code update, I'm not still able to read TTF font file. I have >> the same error from the osg examples and from my application: >> >> Error reading file >> D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf: read error (Could >> not find plugin to read objects from file >> "D:\Dev\msvs2015_64\OpenSceneGraph-Data\fonts\times.ttf".) >> >> To run the examples, the instructions from >> http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples >> has been followed. >> >> The osgdb_freetype.dll is available under osgPlugins-3.5.4 >> >> Does anything have been changed? >> >> Continuing the investigation, thanks in advance, >> Davide >> >
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