Hi Anish, Could you please port the changes over to OSG-3.4 or better git master as osg::State has undergone quite a few changes since 3.2.2.
Thanks, Robert. On 1 July 2016 at 15:15, Anish Thomas <[email protected]> wrote: > Hi Robert, > > You can find the changes for supporting GLSL 1.3: using "in" instead of > "attribute" by checking the "#version" in the shader source. > > The base version is OSG 3.2.2 and the change is tested on iOS and Android. > > Thank you! > > Cheers, > Anish > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67958#67958 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
