Hi Anish,

Could you please port the changes over to OSG-3.4 or better git master
as osg::State has undergone quite a few changes since 3.2.2.

Thanks,
Robert.

On 1 July 2016 at 15:15, Anish Thomas <[email protected]> wrote:
> Hi Robert,
>
> You can find the changes for supporting GLSL 1.3: using "in" instead of 
> "attribute" by checking the "#version" in the shader source.
>
> The base version is OSG 3.2.2 and the change is tested on iOS and Android.
>
> Thank you!
>
> Cheers,
> Anish
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67958#67958
>
>
>
>
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