Hi Robert, I've counter checked the submission you have mentioned and it includes exactly what I was proposing. Sorry I missed that, mine was based on OSG 3.4.0.
You can ignore my submission than, I'll update to master or 3.6.0 as soon as it'll be out. Thanks, Ricky On Mon, Jul 11, 2016 at 10:41 AM, Robert Osfield <[email protected]> wrote: > HI Ricky, > > I haven't had a look at the submission as I'm currently concentrating > of the VAO implementation, once this is done I'll come back and do a > review of your changes. > > My first though reading email is that I've already merged a submission > on this topic at the end of May, from git log for > GraphicsWindowWin32.cpp: > > Author: Nguyen Van Truong <[email protected]> > Date: Tue May 31 11:05:02 2016 +0100 > > I Use two touch screen in my App. I had a bug touch point in > secondary screen ( the touch point not same mouse push point). > > > Might this be related? Does your submission build on this changes or > are they based on previous rev of the OSG? > > Robert. > > On 11 July 2016 at 09:29, Riccardo Corsi <[email protected]> > wrote: > > Hi Robert, > > > > please find attached a modified version of GraphicsWindowsWin32.cpp which > > fixes an issue about touch input. > > > > At the moment all touch point data in the Windows implementation are > passed > > with the absolute screen coordinates in pixels. > > The modified version attached remaps the coordinates in the client window > > coordinates as one would expect (same way as the mouse coordinates system > > works). > > > > As a consequence, the normalized touch point coords are fixed for free. > > > > The remapping code is copied from this example on MSDN: > > > https://msdn.microsoft.com/en-us/library/windows/desktop/dd744775(v=vs.85).aspx > > > > Thanks, > > Ricky > > > > _______________________________________________ > > osg-submissions mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >
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