Resolved my issues with VS2015.

Hi Davide,

I have now merged Marc' changes. Could you try git master to see if
this addresses the build issues.

Thanks,
Robert

On 12 July 2016 at 21:34, Robert Osfield <[email protected]> wrote:
Hi Davide,

I'm hoping that we won't need to enable this option.

Could you try out this pull request to see if it addresses the build
problem under VS2015:

     https://github.com/openscenegraph/OpenSceneGraph/pull/105

This set of changes moves implementations from headers into source
files, which I'm hoping will address the VS2015 build problems.

Robert.

On 12 July 2016 at 19:53, Davide Raccagni <[email protected]> wrote:
Hi All,
compiling in Debug mode the last commit under MS Visual Studio 2015, I had
the following error:

204>...\osg\src\osgPlugins\gles\OpenGLESGeometryOptimizer.cpp : fatal error
C1128: number of sections exceeded object file format limit: compile with
/bigobj [...\osg\src\osgPlugins\gles\osgdb_gles.vcxproj]

I have fixed the problem by adding /bigobj to CMAKE_CXX_FLAGS in MSVC
section of the main CMakeLists.txt file (as suggested).

You can find in attchment the modified version of the file.

Regards,
Davide


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