Thanks Farshid, fix merged and submitted to OSG master.

On 15 March 2017 at 18:31, Farshid Lashkari <[email protected]> wrote:
> Hi Robert,
>
> When the "ZUp" option was added to the fbx loader, it broke the previous
> behavior of converting to the OpenGL axis system. I'm referencing the
> following commit:
>
> https://github.com/openscenegraph/OpenSceneGraph/commit/c168887e5e9da4e891904d11ccac8ddd60b0362d
>
> This commit inverted the value of the "fSign" variable, but did not update
> the previous code that used the variable. I've attached the change that
> restores the original behavior when not using the "ZUp" option.
>
> Cheers,
> Farshid
>
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