Hi Farshid, Just a quick follow up on this submission. Can I safely ignore this submission now?
Robert. On 22 November 2016 at 23:07, Farshid Lashkari <[email protected]> wrote: > Hi Robert, > > Please hold off on this change. It turns out that the FBX conversion process > does not work properly with animations. I'll look into this further and > provide a new fix if possible. > > Cheers, > Farshid > > On Tue, Nov 22, 2016 at 10:34 AM, Farshid Lashkari <[email protected]> wrote: >> >> Hi Robert, >> >> I've added an option to the FBX loader to allow converting models to a >> specified unit using a "FbxConvertUnit=<unit>" option string. If the FBX >> file has a system unit set, then it will use the SDK to convert the scene to >> the specified unit. >> >> Cheers, >> Farshid > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
