Ops, I missed a subject. The subject should be "Fix for extension handling
on macOS"

Sorry.

Best regards,
André


2017-11-13 10:59 GMT+01:00 Andre Normann <[email protected]>:

> Hi,
>
> attached is a fix in GLExtension, which is based on latest git version,
> that fixes the usage of uniform buffer objects on macOS. Under macOS core
> OpenGL features aren't exported as extension. OpenGL 3.1 includes
> the GL_ARB_uniform_buffer_object as core feature for example. On macOS a
> simple osg::isGLExtensionSupported() call would fail. It is required to
> use the isGLExtensionOrVersionSupported() method. This is what my fix
> does.
>
>
> Best regards,
> André
>
>
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