Thanks Andre, changes merged and submitted to master.
On 13 November 2017 at 09:59, Andre Normann <[email protected]> wrote: > Hi, > > attached is a fix in GLExtension, which is based on latest git version, that > fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL > features aren't exported as extension. OpenGL 3.1 includes the > GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple > osg::isGLExtensionSupported() call would fail. It is required to use the > isGLExtensionOrVersionSupported() method. This is what my fix does. > > > Best regards, > André > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
