Thanks Andre, changes merged and submitted to master.

On 13 November 2017 at 09:59, Andre Normann <[email protected]> wrote:
> Hi,
>
> attached is a fix in GLExtension, which is based on latest git version, that
> fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL
> features aren't exported as extension. OpenGL 3.1 includes the
> GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple
> osg::isGLExtensionSupported() call would fail. It is required to use the
> isGLExtensionOrVersionSupported() method. This is what my fix does.
>
>
> Best regards,
> André
>
>
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