Hi Yaroslav,

Sorry to taking so long to get to this submission.  It's now merged
and checked into OSG master.

Robert.

On 13 September 2017 at 09:27, Yaroslav Tarasov
<[email protected]> wrote:
> Hi, Robert
>
> It looks like nobody's used Texture2DArray with compressed textures :D
>
> You forgot to rename _textureDepth  in void 
> Texture2DArray::allocateMipmap(State& state)
>
> Thank you!
>
> Cheers,
> Yaroslav
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=71700#71700
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/texture2darray_118.cpp
>
>
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