Is there any reference material that indicates positively whether osg Intersection tests are thread safe to be run in parallel with each other, and/or safe to run in parallel with cull/draw as long as the graph they're visiting isn't being changed?
I think I know the answers, but I wanted confirmation from someone else with experience. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495] -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAGoufmatOOL0K20mB5C2%3DtgOD3SwZDG1-6AzWqEHhskeU%2B%2BBXw%40mail.gmail.com.
