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[osg-users] Problem loading texture on obj
marco....@elmansrl.eu
[osg-users] Hide/disable viewer window and avoid "graphics computation".
Dario
[osg-users] Discard a geometry inside 4 points
Daoudou Souffou
[osg-users] Re: Discard a geometry inside 4 points
Chris Djali / AnyOldName3
[osg-users] Write .osgb external texture loaded from .flt file
victorhug...@gmail.com
[osg-users] Re: Write .osgb external texture loaded from .flt file
victorhug...@gmail.com
[osg-users] PagedLOD cannot load distant tiles
victorhug...@gmail.com
[osg-users] Camera Opengl to OSG or with MatrixTransfrom
Daoudou Souffou
[osg-users] Re: Camera Opengl to OSG or with MatrixTransfrom
Robert Osfield
Re: [osg-users] Re: Camera Opengl to OSG or with MatrixTransfrom
Daoudou Souffou
[osg-users] Re: Completely disable osg culling
Riccardo Corsi
[osg-users] How are the MatrixTransform matrices of type parent and child nodes multiplied within the osg engine?
mirr...@gmail.com
[osg-users] Re: How are the MatrixTransform matrices of type parent and child nodes multiplied within the osg engine?
Robert Osfield
[osg-users] Why does the osgDB::readNodeFile method return a null value when it reads gltf file?
mirr...@gmail.com
[osg-users] Re: Why does the osgDB::readNodeFile method return a null value when it reads gltf file?
Robert Osfield
[osg-users] Migrating OpenSceneGraph master to MeshShaders branch
Robert Osfield
[osg-users] Plans for OpenSceneGraph master, 3.6.x, 3.8 and beyond
Robert Osfield
[osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Daniel Trstenjak
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Chris Jaquet
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
bret curtis
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Sam
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
[osg-users] Virtual VulkanSceneGraph-1.0 Release Party
Robert Osfield
[osg-users] Share texture between OpenGL context and GraphicContext
marco....@elmansrl.eu
[osg-users] Re: Share texture between OpenGL context and GraphicContext
marco....@elmansrl.eu
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Jeremy Moles
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Jeremy Moles
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
marco....@elmansrl.eu
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
SkillCheck
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Trajce Nikolov NICK
[osg-users] osg is saving osg::ProxyNode obj external referenced file inside the main node model tile.
victorhug...@gmail.com
Re: [osg-users] osg is saving osg::ProxyNode obj external referenced file inside the main node model tile.
Andreas Ekstrand
[osg-users] Support for GL2 and GL3
marco....@elmansrl.eu
[osg-users] OpenSceneGraph and Wayland
Tcl3D Webmaster
[osg-users] Re: OpenSceneGraph and Wayland
phlash...@gmail.com
Re: [osg-users] Re: OpenSceneGraph and Wayland
Tcl3D Webmaster
Re: [osg-users] Re: OpenSceneGraph and Wayland
phlash...@gmail.com
[osg-users] Color OBJ model with GL3
marco....@elmansrl.eu
[osg-users] Re: Color OBJ model with GL3
alexandre.vai...@gmail.com
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
Re: [osg-users] Re: Color OBJ model with GL3
alexandre.vai...@gmail.com
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
Re: [osg-users] Re: Color OBJ model with GL3
marco....@elmansrl.eu
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
[osg-users] texture not display,because cmake use GL3?
wu wu
[osg-users] OpenSceneGraph on NASA Artemis I
Ravi Mathur
Re: [osg-users] OpenSceneGraph on NASA Artemis I
Jason Beverage
[osg-users] Why allow Group::Geode to call Goup::addChild()
JIANJIE JING
[osg-users] Re: Why allow Group::Geode to call Goup::addChild()
JIANJIE JING
[osg-users] Re: Why allow Group::Geode to call Goup::addChild()
alexandre.vai...@gmail.com
[osg-users] Open SCene Graph for ARM
Mahipal Reddy
Re: [osg-users] Open SCene Graph for ARM
Fan Styles
[osg-users] Terrain Driver difference between osgearth 2.1 and 3.2
steve...@gmail.com
[osg-users] New user on Windows, when running examples getting errors
Mario Ricci
[osg-users] Re: New user on Windows, when running examples getting errors
alexandre.vai...@gmail.com
[osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Alexandre Vaillancourt
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Christopher Jaquet
Re: [osg-users] Re: New user on Windows, when running examples getting errors
'Dean, James (FAA)' via OpenSceneGraph Users
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
Re: [osg-users] Re: New user on Windows, when running examples getting errors
alexandre.vai...@gmail.com
[osg-users] How to create Light Bulb
marco....@elmansrl.eu
[osg-users] Update PositionAttiudeTransform
Daoudou Souffou
[osg-users] Why can't the operator switch CameraManipulator when adding CompositeViewer in this osgdeferred example?
mirr...@gmail.com
[osg-users] Why can't the operator switch CameraManipulator when adding CompositeViewer in this osgdeferred example?
mirr...@gmail.com
[osg-users] Re: Disable headlight in shader
Diclehan Ulucan
[osg-users] Hi guys.. I have some questions, can you help me?
newli...@gmail.com
[osg-users] Re: Hi guys.. I have some questions, can you help me?
Robert Osfield
[osg-users] Re: Hi guys.. I have some questions, can you help me?
newli...@gmail.com
[osg-users] Generating and rendering a 'hose'
Matthew Murrian
[osg-users] Cessna blades rotation
marco....@elmansrl.eu
[osg-users] Re: Cessna blades rotation
Tony Vasile
[osg-users] Re: Cessna blades rotation
marco....@elmansrl.eu
Re: [osg-users] Re: Cessna blades rotation
Andreas Ekstrand
Re: [osg-users] Re: Cessna blades rotation
Marco Maisano
Re: [osg-users] Re: Cessna blades rotation
Tony Vasile
[osg-users] Cull threads and frame pipelining
'James Hogan' via OpenSceneGraph Users
[osg-users] Re: Cull threads and frame pipelining
Robert Osfield
Re: [osg-users] Re: Cull threads and frame pipelining
'James Hogan' via OpenSceneGraph Users
Re: [osg-users] Re: Cull threads and frame pipelining
Chris Djali / AnyOldName3
[osg-users] Meshlets
Trajce Nikolov NICK
[osg-users] Modify frame brightness and contrast
Dario
[osg-users] Reverse Depth Buffer
DC
[osg-users] Re: Reverse Depth Buffer
Glenn Waldron
[osg-users] Re: Reverse Depth Buffer
DC
[osg-users] EGL
Brett Gossage
[osg-users] Crash on node cleanup, unsure what I did to cause it
Mike
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Nebi Sarikaya
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Trajce Nikolov NICK
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Nebi Sarikaya
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Trajce Nikolov NICK
[osg-users] Rotate a Group of osg::Text's on the HUD
Nebi Sarikaya
[osg-users] Pragmatic shader / shader include files
Werner Modenbach
Re: [osg-users] Pragmatic shader / shader include files
Brett Gossage
[osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
Re: [osg-users] Hang in ViewerBase::stopThreading
Robert Osfield
Re: [osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
Re: [osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
[osg-users] Why is the texture object null in Frame Buffer Object Camera test program?
mirr...@gmail.com
[osg-users] OccluderNode and LOD
marco....@elmansrl.eu
[osg-users] recent problems with custom builds
Robert Kiser
[osg-users] Trying to understand two weird behaviour.
Claude Samuel Chrétien
[osg-users] osg workflow
vadim balashoff
Re: [osg-users] osg workflow
Trajce Nikolov NICK
Re: [osg-users] osg workflow
Trajce Nikolov NICK
Re: [osg-users] osg workflow
Trajce Nikolov NICK
Re: [osg-users] osg workflow
vadim balashoff
Re: [osg-users] osg workflow
Trajce Nikolov NICK
[osg-users] Shadows from texture shader
Diclehan Ulucan
[osg-users] Re: Shadows from texture shader
Diclehan Ulucan
Re: [osg-users] Re: Shadows from texture shader
Trajce Nikolov NICK
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Robert Osfield
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Brad Colbert
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Werner Modenbach
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Werner Modenbach
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
[osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
mirr...@gmail.com
Re: [osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
Robert Osfield
Re: [osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
mirr...@gmail.com
[osg-users] How to call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
mirr...@gmail.com
[osg-users] Exit the viewer automatically after scene is created
Diclehan Ulucan
[osg-users] functionality of the osgDB::databasePager
Luka Juric
[osg-users] LOD Callback
marco....@elmansrl.eu
[osg-users] How to resolve the application crash when OSG integrates Silverlining on OsgQT?
mirr...@gmail.com
[osg-users] How to resolve the application crash when OSG integrates Silverlining on OsgQT?
mirr...@gmail.com
[osg-users] Why is the scene black when using AMD Radeon R5 240 ?
mirr...@gmail.com
[osg-users] Varjo Mixed Reality and OSG
Trajce Nikolov NICK
[osg-users] use of new in relation to ref_ptr
Robert Kiser
[osg-users] Re: use of new in relation to ref_ptr
Robert Osfield
[osg-users] Re: use of new in relation to ref_ptr
Robert Kiser
[osg-users] Re: use of new in relation to ref_ptr
Chris Djali / AnyOldName3
[osg-users] Multisample texture as an attachment
Trajce Nikolov NICK
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Anders Backman
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
François Cami
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Robert Osfield
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Chris Djali / AnyOldName3
[osg-users] Culling with glClipControl
Chris Djali / AnyOldName3
[osg-users] Re: Culling with glClipControl
Robert Osfield
[osg-users] Re: Culling with glClipControl
Robert Osfield
[osg-users] PagedLOD doesn't get paged out
Trajce Nikolov NICK
[osg-users] Re: PagedLOD doesn't get paged out
Robert Osfield
Re: [osg-users] Re: PagedLOD doesn't get paged out
Trajce Nikolov NICK
[osg-users] SSAO (Screen Space Ambient Occlusion) in osg
Renato Silveira
[osg-users] pssm and ECEF databases
Trajce Nikolov NICK
[osg-users] Re: pssm and ECEF databases
Trajce Nikolov NICK
[osg-users] Split osg::Camera into view/projection and render target objects?
'Igor Baidiuk' via OpenSceneGraph Users
[osg-users] Compiling osgQt with latest version of OSG on Visual Studio 2019
Renato Silveira
[osg-users] Shadowed scene in subgraph of RTT camera
Trajce Nikolov NICK
[osg-users] Optimize data transfer to GPU
Daniel Trstenjak
[osg-users] Re: Optimize data transfer to GPU
Robert Osfield
Re: [osg-users] Re: Optimize data transfer to GPU
Daniel Trstenjak
Re: [osg-users] Re: Optimize data transfer to GPU
Robert Osfield
Re: [osg-users] Re: Optimize data transfer to GPU
Daniel Trstenjak
[osg-users] osgDB file cache
marco....@elmansrl.eu
Re: [osg-users] osgDB file cache
Trajce Nikolov NICK
Re: [osg-users] osgDB file cache
marco....@elmansrl.eu
[osg-users] Why does the transparent icon color merge with the text color when the transparent icon node is the same parent node as the text node?
mirr...@gmail.com
[osg-users] How to solve the problem of rendering color fusion when the transparent node and the text node are under the same parent node?
mirr...@gmail.com
[osg-users] Working with Arrival, job vacancy and plans for open source work
Robert Osfield
[osg-users] Force ProxyNode loading
Jérôme D .
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
Robert Osfield
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
Mads Sandvei
Re: [osg-users] Osing OpenXR in OSG
Gareth Francis
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
Robert Osfield
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
Mads Sandvei
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
James Hogan
Re: [osg-users] Osing OpenXR in OSG
Robert Osfield
Re: [osg-users] Osing OpenXR in OSG
James Hogan
[osg-users] dynamic tangent plane for ECEF
Trajce Nikolov NICK
Re: [osg-users] dynamic tangent plane for ECEF
Matthew Murrian
Re: [osg-users] dynamic tangent plane for ECEF
Trajce Nikolov NICK
Re: [osg-users] Rendering osgViewers to an FBO
Robert Osfield
[osg-users] How to debug updates not happening?
Igor Baidiuk
[osg-users] Re: How to debug updates not happening?
Igor Baidiuk
[osg-users] I want to get the Rotation value of the node in the process of Animation.
조현준
[osg-users] Intercepting CLOSE_WINDOW in osgViewer
'James Turner' via OpenSceneGraph Users
[osg-users] Usage of osg::BufferObjects
Werner Modenbach
[osg-users] Re: Usage of osg::BufferObjects
DC
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
Earlier messages