Hi Community, anyone with hints how to achieve this, for point cloud editing?
I have done similar thing years ago with selection buffer, I read in the forum to use Polytope, but not sure about this since I think I should have two representations of the point cloud, one for fast rendering, another for editing, and how to keep these in sync … just something that is crossing my mind Thanks a bunch as always for any input! Cheers, Nick -- trajce nikolov nick -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAO-%2Bzikxv%3DoO99264vqRqACoDDTuctXDXTuVi66-Bsop_YNzGw%40mail.gmail.com.
