Hello, Xu Bingli!

Since I'm rather new to OSG I'm doing a step-by-step tutorial. I'm just 
beginning, but it should cover the basics once finished. The reason I'm 
making it is because I like learning by doing, so I'm doing all the newbie 
stuff to learn how it's done.
I have currently finished three well-documented examples of creating a 
scenegraph, simple use of textures and transforms. Hopefully I'll be moving 
on too more basic/intermediate level of scenegraph handling this weekend.

I can put it up on some FTP server if you think it will help you. I was 
planning on putting it out once finished, but I don't mind releasing it now.

/Peter


On 2007-07-27 (Fri) 21:29, ijustfu wrote:
> Dear Jose,
>      I am a guy who wants to learn OSG programming and want to be a member of 
> OSG big family. 
>      I find the fist step is difficulty for me. Is there any step-by-step 
> guild for OGS programming with visual studio 2005.net (C++)? 
>      Thanks and regards.
> 
> Mr. Xu Bingli, PhD candidate
> The institute of space and earth information science
> The Chinese university of Hong Kong,
> Shatin,N.T., Hong Kong, P.R.China
> 
> -----????????????-----
> ?????????: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] ?????? Jose Luis 
> Hidalgo
> ????????????: 2007???7???27??? 20:56
> ?????????: [email protected]
> ??????: [osg-users] OpenScenegraph server back again.
> 
> Hi All,
>    The Server is now in its new placement. It may not respond due DNS
> caches, but it is up and running again. By the way we are now using
> "www.openscenegraph.ORG" as main server, .com is now "deprecated" for
> the community ( will be used by Robert to host professional services
> as some time ago)
> 
> Sorry for the problems this could have caused to you,
> 
> Cheers,
>    JL.
> 
> -- 
>   Jose L. Hidalgo ValiƱo (PpluX)
>   ---- http://www.pplux.com ----
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
> 
> _______________________________________________
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