Hi Chris, I haven't heard reports of this type of problem before. What version of the OSG? What type of graphics cards and drivers? Do all OSG examples fail?
I'd suspect a broken OpenGL driver in which case check for the latest OpenGL drivers for your machines. Robert. On 7/30/07, Chris Davoren <[EMAIL PROTECTED]> wrote: > Hello! > > I am new to OpenSceneGraph and I was hoping that some of the OSG/OpenGL > gurus around would be able to help me with a problem. > > When testing out some of the OSG examples on Windows XP, they appear to run > fine for a little while (between 30 seconds and a few minutes) before I see > a bit of 'geometry corruption'. Shortly after this the OSG application > stops updating the screen and sits at 100% CPU usage indefinitely. > > Other OpenGL-based apps don't have any problems, and I'm getting this on two > completely different machines whose only commonality are NVIDIA video cards. > On one machine if I leave it running for a long time I eventually get a > BSOD saying that driver appears to be in an infinite loop. > > Have I missed something in the OSG installation? > > Thanks, Chris D. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

