Hi Chris,

I haven't heard reports of this type of problem before.  What version
of the OSG?  What type of graphics cards and drivers?  Do all OSG
examples fail?

I'd suspect a broken OpenGL driver in which case check for the latest
OpenGL drivers for your machines.

Robert.

On 7/30/07, Chris Davoren <[EMAIL PROTECTED]> wrote:
> Hello!
>
> I am new to OpenSceneGraph and I was hoping that some of the OSG/OpenGL
> gurus around would be able to help me with a problem.
>
> When testing out some of the OSG examples on Windows XP, they appear to run
> fine for a little while (between 30 seconds and a few minutes) before I see
> a bit of 'geometry corruption'.  Shortly after this the OSG application
> stops updating the screen and sits at 100% CPU usage indefinitely.
>
> Other OpenGL-based apps don't have any problems, and I'm getting this on two
> completely different machines whose only commonality are NVIDIA video cards.
>  On one machine if I leave it running for a long time I eventually get a
> BSOD saying that driver appears to be in an infinite loop.
>
> Have I missed something in the OSG installation?
>
> Thanks, Chris D.
>
>
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