David, Thanks for the response. I did actually tried this but it still was giving me some strange artifacts in certain instances with the drawing I was doing. It looks like RenderBins will work from initial tests.
Thanks, Steve "David Spilling" <[EMAIL PROTECTED]> Sent by: [EMAIL PROTECTED] 07/31/2007 03:15 AM Please respond to [email protected] To [email protected] cc Subject Re: [osg-users] Graph Rendering Traversal order I force draw order in an Ortho HUD by deliberately using the Z-coordinate (e.g. via a transform) to define "layer" of particular components. Nice and easy - is this possible for you? David _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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