Hi,
I'm looking for a osgUtil::SceneView example I can use to integrate
osg with Qt's QGLWidget. Is it possible to just use raw OpenGL code
inside scenegraph nodes ? Is there an example ? The lack of
documentation (and my unwillingness to read source code) almost forces
me to use OpenGL commands inside nodes. Is this common (or is it just me
!) ?
Thank you in advance for any response
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