On 8/10/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
>
> On 8/10/07, Serge Lages <[EMAIL PROTECTED]> wrote:
> > Just to say that I have updated this morning and got this problem too.
> >
> viewer->getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
> > Has no effect. :/
>
> Frustratingly I did actual have this working well before 2.0, so
> something must have gone astray since.   I will be investigating this
> issue today.
>
> Robert.
>

The weird thing is that after you've introduced the Renderer class I've
tested it and everything worked well. The problem seems to come from a
recent commit.

-- 
Serge Lages
http://www.magrathea-engine.org
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