On 8/10/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > On 8/10/07, Serge Lages <[EMAIL PROTECTED]> wrote: > > Just to say that I have updated this morning and got this problem too. > > > viewer->getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); > > Has no effect. :/ > > Frustratingly I did actual have this working well before 2.0, so > something must have gone astray since. I will be investigating this > issue today. > > Robert. >
The weird thing is that after you've introduced the Renderer class I've tested it and everything worked well. The problem seems to come from a recent commit. -- Serge Lages http://www.magrathea-engine.org
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