Actually, the kind of application I'm interested in, is exactly a
mobile augmented reality system so, could you please tell me what tablet pc
your master students used?

Thank you. Best regards.
Alessandro


On 8/10/07, Jan Ciger <[EMAIL PROTECTED]> wrote:
>
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> Robert Osfield wrote:
> > Hi Alessandro,
> >
> > It all depends upon the availability of hardware accelerated OpenGL.
> >
> > Robert.
> >
>
> Also on what kind of hw accelerated OpenGL is available :( These
> machines are usually designed to have the longest battery life possible
> and not for high performance required for 3D graphics. Tablet PCs are
> possible to use with OSG if the machine has a decent graphic card (ATI
> or nVidia chipset), the integrated solutions (Intel Extreme, Radeon IGP
> etc.) are useless. My master students have built a mobile augmented
> reality application using one such machine with AR toolkit and OpenGL.
>
> UMPCs even more so - some of them are not even Intel-based (Palm Foleo
> comes to mind) and certainly do not have a full OpenGL implementation.
>
> You can use some recent games as a rule of thumb - if the computer is
> capable of running e.g. HalfLife 2 or Doom 3, it shouldn't have too much
> trouble with OSG.
>
> Regards,
>
> Jan
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