Greetings, I have a screwy world coordinate system that the standard manipulators work OK with, but I'd like to fix it. In between the CoordinateSystem Nodes, and the coordsystem callbacks, it seems like there is a way to give the manipulator a better idea of the front,side,up vectors.
Can anyone recommend a good way to do this, or a good example? Thanks, Chris _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

