Hi there, this is intended to be a discussion starter. I am currently adapting osgART to integrate better with OpenSceneGraph 2.x and I am removing all the indirections we have in osgART to use live video via ImageStream/Image. As I assume some of you might also want to use live video within simulations the current interface of ImageStream is suboptimal.
Two questions basically: - are there any objections about having a method open() which basically connects the image stream to a device or an image file. start() is kind of "late" because open() might pull up dialogs for configuration. This also would mean a new StreamStatus READY (like in GStreamer). - using -1 as return of getLength to indicate a live source? Or have a flag with a getter (bool isLive() const)? Configuration of live sources is hard to generalize, thus I am hesitant to suggest anything for that: any takers? Cheers, Hartmut -- Hartmut Seichter, Post-Doctoral Fellow, HITLabNZ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

