Hi all, Currently when I want to destroy all the particles from an emitter I do :
for (int i = 0; i < _emitter->getParticleSystem()->numParticles(); i++) { _emitter->getParticleSystem()->destroyParticle(i); } But I am really not sure that is the proper way to do it. Moreover It seems that the particles are not really destroyed. That is why I would like to know if there is a better way to do it ? Thanks in advance for any help. -- Serge Lages http://www.magrathea-engine.org
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