Hi all,
Currently when I want to destroy all the particles from an emitter I do :
for (int i = 0; i < _emitter->getParticleSystem()->numParticles(); i++)
{
_emitter->getParticleSystem()->destroyParticle(i);
}
But I am really not sure that is the proper way to do it. Moreover It seems
that the particles are not really destroyed.
That is why I would like to know if there is a better way to do it ?
Thanks in advance for any help.
--
Serge Lages
http://www.magrathea-engine.org
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